Nanite Working and testing Reality Scan App

Today I was able to bring in a retopologized version of a 38×38 LEGO baseplate from Brick Link’s studio program and converted it to nanite. To make a ton of them I used an array blueprint that I found here.

This is the result

Reality Scan App

I also tried Epic’s Reality Scan App. I was trying to use it to recreate the motion control rig I have so that I can bring in a digital double into Unreal. The plan would be to drive the Virtual camera which in turn would drive the real world camera. As you can see below, I was able to achieve 100% perfect results! (insert sarcasm here). I’m using the AR feature to compare the real world version vs. the scan.

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